Product strategy & discovery

Research, prototypes, and a scope that can be priced.

What comes out is a backlog, the integrations it depends on, and an estimate with its assumptions written down, produced by the same team that would build it.

What you have at the end

Five things, and each one is an object somebody can use, not a description of what we did.

Three answers this can give, and one of them costs us the build

A discovery that can only end one way isn’t a discovery. It’s the first invoice of a project that was already decided.

  1. Build it, and here’s the order

    The concept holds, the integrations are reachable, and the work can start. What discovery adds is the sequence: which release goes first, what it depends on, and what the first one costs.

    The usual case, and the one everyone plans for.

  2. Build less of it

    Sometimes a piece of what was asked for already exists as a mature product, and integrating it costs a fraction of building it. Sometimes the first release only needs a third of the scope to be worth shipping. Both answers make the engagement smaller.

    On a patient platform that needed video consultations, we recommended integrating a specialised provider rather than building it from scratch.

  3. Not yet

    The idea is clear to the people who have it and untested with the people who would use it. Then the honest output is a prototype and a set of findings, and the build waits until those come back.

    mEMR came to us with a physician-led product concept. We ran the research and built high-fidelity prototypes to test it with physicians and patients before a line of code was written.

When this is worth doing

Three situations where the cost of finding out later is much higher than the cost of finding out now.

Questions we get before the first call

  1. Can we go straight to building?

    Often, yes. If the product is understood, the integrations are known and someone has already tested the concept with the people who will use it, discovery would be paperwork. We’d rather say so than sell a phase that doesn’t change anything.
  2. Do we have to build it with you afterwards?

    No. What comes out is yours: the backlog, the estimate, the prototype and the reasoning behind each priority. It’s written to be handed to whoever builds it, including your own team.
  3. How much research is enough?

    Enough to change a decision that’s still open. A study that arrives after the decision was made, or that couldn’t have changed it either way, is a cost with no return, and it’s the reason research has the reputation it has inside product teams.
  4. What if we already know what we want to build?

    Then the useful work isn’t validation, it’s sequencing and sizing: what goes first, what it depends on, and what it costs. That’s a shorter engagement and we’ll scope it as one.

Tell us what you’re about to spend it on.

In a 45-minute working session we’ll tell you whether this needs discovery at all, what we’d want to find out first, and what the answer would change. Bring the idea and the deadline attached to it.